Immortal | Ability Info | Strategy | Background | Skins & Trivia |
Balak, Guardian of the Crystal
Immortal Profile |
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Name: Balak, Guardian of the Crystal |
Class Role: Single target Ranged DPS |
Attack Type: Physical Damage |
Ability Type: Physical Damage |
Offensive
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Defensive |
Difficulty |
Statistics | |||
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Attack Damage: | 48 (+2.80) | Attack Speed: | 0.621 (+0.024) |
Attack Range: | 205 | Move Speed: | 112 |
Armor: | 2 (+0.10) | Magic Resist: | 4 (+0.10) |
Max Health: | 375 (+75.00) | Max Mana: | 180 (+30.00) |
Health Regen: | 1.2 (+0.14) | Mana Regen: | 0.65 (+0.11) |
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Description
Passive: Increases attack range by (15/20/25/30/35), also while the ability is on cooldown.
Active: Target enemy is wounded, removing and blocking any stealth or invisibility effect while increasing incoming attack damage by (5%/10%/15%/20%/25%) for 5 seconds.
Active: Target enemy is wounded, removing and blocking any stealth or invisibility effect while increasing incoming attack damage by (5%/10%/15%/20%/25%) for 5 seconds.
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Description
Balak throws a stick of dynamite at the targeted position. All enemies in the area are stunned for 0.75 second(s), take (80/110/140/170/200) (+0.8) physical damage and have their attack speed slowed by 25% for 6 seconds.
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Description
While active, Balak's weapon attacks become AoE burst, dealing weapon damage plus (20/25/30/35/40) physical weapon damage to the primary target and (30%/40%/50%/60%/70%) of that damage to nearby enemies.
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Description
Fires an aimed shot at the target enemy immortal, dealing 100+(250/300/350/400/450) attack damage and silencing them for 3 seconds.
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Description
Fires a barrage of bullets in the targeted direction that deal 62.5 + (+12.5 per tactical level) physical damage every half second. Enemies within melee range of Balak will be knocked back by each barrage.