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Immortal Ability Info Strategy Background Skins & Trivia
Kaos, The Universal Commando
KaosProfile
Immortal Profile
Name: Kaos, The Universal Commando
Class Role: Ranged DPS
Attack Type: Physical Damage
Ability Type: Physical Damage
Offensive
Defensive
Difficulty
Statistics
Attack Damage: 46 (+3.00) Attack Speed: 0.610 (+0.015)
Attack Range: 205 Move Speed: 113
Armor: 1 (+0.16) Magic Resist: 4 (+0.10)
Max Health: 480 (+75.00) Max Energy: 100
Health Regen: 1.3 (+0.14) Energy Regen: 5
Walk SoftlyIcon
Walk Softly(Q)
Energy Cost: 65 Radius: N/A
Cooldown: 12 Seconds Cast Time: Instant
Type: Instant Cast Duration: 2.5 Seconds
Range: N/A

Description

Kaos goes invisible for up to 2.5 seconds, increasing his movement speed by (8%/10%/12%/14%/16%.) The next weapon attack while stealthed will be melee, regenerating (25/30/35/40/45) energy while dealing (20%/25%/30%/35%/40%) bonus attack damage and stunning the target for 0.5 seconds.
Big BulletsIcon
Big Bullets(W)
Energy Cost: 55/50/45/40/35 Radius: N/A
Cooldown: 10/9/8/7/6 Cast Time: 1 Second
Type: Skillshot Duration: N/A
Range: 425

Description

Kaos aims his rifle in the targeted direction before firing a Big Bullet, dealing (70/125/180/240/310)(+1) physical damage to all enemies in the trajectory's path. Enemies within melee range will take 30% extra damage. Damage is reduced by 30% on non-immortals.
Adrenaline OverloadIcon
Adrenaline Overload(E)
Energy Cost: 0 Radius: N/A
Cooldown: 5 Seconds Cast Time: Instant
Type: Instant Cast Duration: N/A
Range: N/A

Description

Passive: While the ability is not on cooldown, Kaos gains Adrenaline charges from nearby enemies: 5 charge from enemy Immortals and 1 charges(s) from other enemy types (excluding structures). Charges cap at 20. Each charge increases attack speed by (0.3%/0.6%/0.9%/1.2%/1.5%.) Active: Kaos gets a surge of adrenaline, restoring (25/30/35/40/45) energy.
Big BerthaIcon
Big Bertha(R)
Energy Cost: 40 Radius: N/A
Cooldown: 22 Cast Time: Instant
Type: Enemy Units Duration: N/A
Range: ?

Description

Fires one of three grenades at the target location. Activate to choose one of the following grenades:

Incendiary Artillery:

Deals 100(1) physical damage to all enemies in the blast radius on impact and an additional 10 damage per 5 seconds.

Acid Grenade:

Sprays acid into the targeted area, dealing 30(.25)physical damage and reducing the armor of all enemies by 6, lasting for 6 seconds.

Nanite Shell:

Reduces affected enemies' movement speed by 30% and attack speed by 20%. If target is a tower, reduces damage by 30% and attack speed by 20%. Lasts 4 seconds.
Ionic Plasma StrikeIcon
Ionic Plasma Strike(D)
Signature
Targeting Type: Ground-Targeted AoERange: Global
Targets Affected: Enemy UnitsCasting Time: 0.5 Seconds

Description

Marks the targeted area for an Ionic Plasma Strike. After a 0.5 second build-up, all enemy units in the area will lose 6%(.02) of their max health, capped at 500, every 0.4 seconds. AoE effect lasts 4 seconds.

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