Immortal Ability Info Strategy Background Skins & Trivia
Kavashiir, Champion of the Tau'Khan
Immortal Profile
Name: Kavashiir, Champion of the Tau'Khan
Class Role: Offensive Support
Attack Type: Physical Damage
Ability Type: True Damage
Attack Damage: 52(+2.5) Attack Speed: 0.549(+0.009)
Attack Range: 175 Move Speed: 114
Armor: 2.5(+0.25) Magic Resist: 4(+0.1)
Max Health: 400(+80) Max Mana: 250 (+34)
Health Regen: 1.5(+0.15) Mana Regen: 0.68 (+0.12)


Piercing RayIcon
Piercing Ray(Q)
Mana Cost: 65/80/95/110/125 Radius: N/A
Cooldown: 14 Cast Time: 0.4 seconds
Type: Enemy Units Duration: N/A
Range: 250


Fires a beam of sunlight at the enemy, dealing (30/60/90/120/150) (+0.15) true damage with possible additional damage of (+0.65). The target is also Sun Pierced; the next weapon attack within 5 seconds on that target from any champion will cause an additional (40/80/120/160/200) true damage to the target.
Auroral ShieldIcon
Auroral Shield(W)
Mana Cost: 75/85/95/105/115 Radius: 175
Cooldown: 12 Cast Time: Instant
Type: Ally Immortal Duration: 3 seconds
Range: 250


Creates a shield of sunlight around the target, increasing the targets armor and magic resistance by (3/6/9/12/15), and the target is cleansed and rendered immune to standard CC effects for 3 seconds. At the end, the shield will dissipate, healing all nearby allies within 175 units for (50/80/110/140/170)(+0.65) health.
Soul EclipseIcon
Soul Eclipse(E)
Mana Cost: 65/80/95/110/125 Radius: N/A
Cooldown: 14/12/10/8/6 Cast Time: Instant
Type: Purge Duration: N/A
Range: 200


The target enemy immortals movement speed is reduced by 30% for 2 seconds. In addition, the ability attempts to purge all positive effects from the target; if an effect is removed in this way, the target is also stunned for (0.5/0.8/1.2/1.6/2) seconds.
Light of JudgmentIcon
Light of Judgment(R)
Mana Cost: 150/185/220/255/290 Radius: N/A
Cooldown: 100 Cast Time: 0.6 seconds
Type: Single Target Debuff Duration: 5 seconds
Range: 250


Marks an enemy immortal for 5 seconds. You may cast this ability while stunned. While marked, the enemy cannot become stealthed or invisible. In addition, their movement speed is slowed by 35% and all incoming damage is increased by (15%/19%/23%/27%/31%). The bonus damage is applied as true damage, regardless of the damage type of the source. Each time 300 points of damage is done to the target or the target dies, it explodes causing (125/160/195/230/265)(+0.5) true damage to all nearby enemies (this effect can happen multiple times).
Empyreal AscensionIcon
Empyreal Ascension(D)
Type: Self Buff
Range: Self
Cast Time: Instant


You may cast this ability while stunned or silenced. Changes the priest's weapon attacks to melee attacks, instantly restores 100% of the caster's health and applies Empyreal Ascension and Coronal Aura buffs on the caster. Lasts 10 seconds.

Empyreal Ascension

Renders the priest invulnerable. Increases attack damage by 37.5+(+7.5 per tactical level) and movement speed by 25%.

Coronal Aura

Deals 25+(+5 per tactical level)(0.5) True Damage to nearby enemies.